ReC98/th02
nmlgc 19d5ebf4f9 [Decompilation] [th02] Point number popups: Rendering a single number
Part of P0237, funded by Yanga.
2023-03-29 17:13:28 +02:00
..
core [Maintenance] Review any redundancies and label them as ZUN bloat 2022-08-16 01:43:14 +02:00
formats [Reverse-engineering] [th02] Reduced effect rendering flag 2023-03-29 12:36:56 +02:00
gaiji [Maintenance] Consistently indent preprocessor macros 2022-07-10 13:06:26 +02:00
hardware [Decompilation] [th02] Stage tiles: Low-level EGC-accelerated blitting 2023-03-29 12:36:55 +02:00
hiscore
main [Decompilation] [th02] Point number popups: Rendering a single number 2023-03-29 17:13:28 +02:00
math [Maintenance] [th02/th04/th05] Remove `extern "C"` from more areas of code 2023-01-16 10:16:12 +01:00
op [Maintenance] [th02/th03/th04/th05] Define a constant for a white VRAM color 2022-11-30 17:00:42 +01:00
shiftjis [Reverse-engineering] [th02] Reduced effect rendering flag 2023-03-29 12:36:56 +02:00
snd [Contributing] Introduce a new "ZUN landmine" label for invisible bugs 2023-02-28 08:08:10 +01:00
sprites [Decompilation] [th02] Point number popups: Tile invalidation 2023-03-29 12:36:56 +02:00
common.h
exit.c
exit_dos.c
frmdely1.c
frmdely2.c [Maintenance] Remove the vsync_reset_*() macros 2023-02-28 08:07:52 +01:00
globals.cpp
grp_rect.cpp
grppsafx.cpp
hud_ovrl.cpp [Decompilation] [th02] Text overlay: Right-aligned 8-digit number display 2022-11-30 22:46:22 +01:00
initmain.cpp
initop.cpp
input_s.cpp
keydelay.cpp
main02_1.cpp [Maintenance] Add a `nullptr` polyfill to platform.h 2022-07-10 13:02:51 +02:00
main_03.cpp [Maintenance] Get rid of ReC98.h 2022-03-26 20:44:54 +01:00
maine022.cpp
maine_03.c
maine_04.cpp [Maintenance] Get rid of ReC98.h 2022-03-26 20:44:54 +01:00
maine_05.cpp [Maintenance] [th02/th03/th04/th05] Define a constant for a white VRAM color 2022-11-30 17:00:42 +01:00
mem.h
mem.inc
mpn_i.cpp
mpn_l_i.cpp
op_01.cpp [Reverse-engineering] [th02] Reduced effect rendering flag 2023-03-29 12:36:56 +02:00
op_02_3.cpp
op_03.cpp [Maintenance] Remove `extern "C"` from `x86real.h` and `decomp.hpp` 2022-04-16 23:53:46 +02:00
op_04.cpp [Maintenance] Introduce proper Shift-JIS and JIS X 0208 types 2022-08-11 15:53:13 +02:00
op_05.cpp [Maintenance] [th02/th03/th04/th05] Define a constant for a white VRAM color 2022-11-30 17:00:42 +01:00
op_06.cpp [Decompilation] [th05] Lasers: Ray rendering 2023-01-17 11:53:47 +01:00
pi_load.cpp
pi_put.cpp
pointnum.cpp [Decompilation] [th02] Point number popups: Initialization/reset function 2023-03-29 12:36:56 +02:00
ranks_c.c
res_init.cpp [Maintenance] Declare the optimization_barrier() a single time 2022-07-10 13:45:18 +02:00
resident.hpp [Reverse-engineering] [th02] Reduced effect rendering flag 2023-03-29 12:36:56 +02:00
score.c
score.h
score.inc
scoreenc.c [Maintenance] Introduce proper Shift-JIS and JIS X 0208 types 2022-08-11 15:53:13 +02:00
scorelod.c [Maintenance] Introduce proper Shift-JIS and JIS X 0208 types 2022-08-11 15:53:13 +02:00
snd_dlym.cpp
snd_dlyv.c
snd_kaja.cpp
snd_load.cpp
snd_mmdr.c
snd_mode.c
snd_pmdr.c
snd_se.cpp
snd_se_r.cpp
th02.inc [Reverse-engineering] [th02] Reduced effect rendering flag 2023-03-29 12:36:56 +02:00
tile.cpp [Decompilation] [th02] Stage tiles: EGC-accelerated single-tile blitting 2023-03-29 12:36:55 +02:00
v_colors.hpp [Maintenance] [th02/th03/th04/th05] Define a constant for a white VRAM color 2022-11-30 17:00:42 +01:00
v_colors.inc [Maintenance] [th02/th03/th04/th05] Define a constant for a white VRAM color 2022-11-30 17:00:42 +01:00
vector2.cpp
zun_res1.cpp [Reverse-engineering] [th02] Reduced effect rendering flag 2023-03-29 12:36:56 +02:00
zun_res2.c [Maintenance] Review any redundancies and label them as ZUN bloat 2022-08-16 01:43:14 +02:00
zun_res3.c [Maintenance] Get rid of ReC98.h 2022-03-26 20:44:54 +01:00
zunerror.c