ReC98/th02/math
nmlgc 3fad323d14 [Maintenance] master.hpp: Move into the master.lib directory
With the upcoming `#include` cleanup, it finally makes sense to split
off all graphics-related code into its own header. In turn, it makes
more sense to store all of these future master.lib headers in, well,
the master.lib directory, which provides a new 8 characters for their
file names. Turns out that the rationale I gave for the root directory
placement in 8266bbd didn't hold up 3½ years later…
(Also, the `pc98.h` declarations will eventually be split into
`game/coords.hpp` and something in `platform/x86real/pc98/`.)

Part of P0284, funded by [Anonymous] and Blue Bolt.
2024-07-09 08:41:24 +02:00
..
randring.cpp [Maintenance] Random number ring buffer: Remove `extern "C"` 2023-06-06 21:07:08 +02:00
randring.hpp [Decompilation] [th02] Items: Initialization/reset function 2023-06-07 18:53:22 +02:00
randring.inc [Maintenance] Random number ring buffer: Remove `extern "C"` 2023-06-06 21:07:08 +02:00
randring[bss].asm [Reverse-engineering] [th02/th03/th04/th05] Random number ring buffer 2018-03-16 18:12:21 +01:00
randring_fill.asm [Maintenance] Random number ring buffer: Remove `extern "C"` 2023-06-06 21:07:08 +02:00
vector.cpp [Maintenance] master.hpp: Move into the master.lib directory 2024-07-09 08:41:24 +02:00
vector.hpp [Maintenance] Simplify vector-related header inclusions 2023-06-10 18:34:16 +02:00