ReC98/th01/main_31.cpp
nmlgc 73f62a5ba2 [Decompilation] [th01] Stage objects: Background allocation and blitting
Continuing the good error handling from the .PTN functions they're
based on… if only its sole caller actually cared.

Also: A sort-of limit of 102 objects per stage, just because someone
didn't use huge pointers where they would have been necessary…
:tannedcirno:

Part of P0128, funded by Yanga.
2020-12-01 00:34:18 +01:00

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/* ReC98
* -----
* Code segment #31 of TH01's REIIDEN.EXE
*/
#include "th01/main/stage/stageobj.cpp"