ReC98/th04/main/bullet
nmlgc 1535aa7dd2 [Reverse-engineering] [th04/th05] X/Y turning for bouncing bullets
Part of P0118, funded by -Tom- and Ember2528.
2020-09-17 22:27:19 +02:00
..
bullet.hpp [Reverse-engineering] [th04/th05] X/Y turning for bouncing bullets 2020-09-17 22:27:19 +02:00
bullet.inc
bullets[bss].asm
patnum_for_angle.asm
pattypes.h
pattypes.inc
pellet_r.asm
pellet_r[bss].asm
template[bss].asm
tune.cpp [Maintenance] [th04] Bullet pattern tuning: Actually specify angles in hex -.- 2020-08-19 19:31:30 +02:00
tune[bss].asm
update.asm [Reverse-engineering] [th04/th05] X/Y turning for bouncing bullets 2020-09-17 22:27:19 +02:00
update.cpp [Reverse-engineering] [th04/th05] X/Y turning for bouncing bullets 2020-09-17 22:27:19 +02:00
update[bss].asm [Reverse-engineering] [th04/th05] X/Y turning for bouncing bullets 2020-09-17 22:27:19 +02:00