ReC98/th05/main/player
nmlgc 4f853261fa [Decompilation] [th05] Stage 5 midboss: Rendering
15 lines of code, and still not quirk-free.

Completes P0225, funded by Enderwolf, Blue Bolt, 32th System, and Yanga.
2022-11-30 22:46:22 +01:00
..
angle.cpp [Maintenance] Remove `extern "C"` from more areas of code 2022-06-24 23:28:19 +02:00
bomb.hpp [Reverse-engineering] General bomb-related globals 2020-08-28 15:03:03 +02:00
bombanim.cpp [Decompilation] [th05] Stage 5 midboss: Rendering 2022-11-30 22:46:22 +01:00
bombanim[bss].asm [Reverse-engineering] [th05] Bombs: Character-specific animation structures 2020-08-28 15:18:15 +02:00
hitshot_from.asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
hitshot_from[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
hitshots[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
player.hpp [Decompilation] [th05] Shinki: Pattern 9/11 2022-05-01 00:22:03 +02:00
shot.hpp [Maintenance] Fix comment↔code associations 2022-08-08 20:10:53 +02:00
shot_types.inc [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
shots_add.asm [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-03-26 20:44:54 +01:00
speed[bss].asm [Maintenance] [th04/th05] Assemble 16-bit .ASM files case-sensitively 2020-05-03 23:56:08 +02:00