ReC98/th04/shiftjis/m_setup.hpp

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static const int HELP_LINES = 9;
static const pixel_t HELP_W = (46 * GLYPH_HALF_W);
shiftjis_t* BGM_HELP[HELP_LINES] = {
"ステレオ音源PC-9801-86(互換)ボード   ",
"         CanBe内蔵音源など、 ",
"       FM6音+SSG3音+リズム音源",
" 標準FM音源: PC-9801-26K(互換)ボード ",
" PC-9801DA等に内蔵の音源など ",
"         FM3音+SSG3音 ",
"  音楽無し:  FM音源が無い場合 ",
" ",
"なお、これらの設定はOptionで変更可能です",
};
shiftjis_t* SE_HELP[HELP_LINES] = {
" FM音源 :効果音にFM音源を使用します  ",
"       BGMがステレオFM音源時推奨 ",
"      標準音源では、3chを使用します ",
"       ので、BGMが正常にきけないかも)",
"Beep音源:効果音にBeep音源を使用します",
" FM音源が無い場合使用します  ",
" 効果音無し :何らかの事情で効果音を鳴らしたく",
"       無い場合 ",
"なお、これらの設定はOptionで変更可能です",
};
#define BGM_CHOICE_FM86 "ステレオFM音源"
#define BGM_CHOICE_FM26 " 標準FM音源 "
#define BGM_CHOICE_OFF "  音楽無し  "
#define SE_CHOICE_FM "  FM音源  "
#define SE_CHOICE_BEEP " Beep音源 "
#define SE_CHOICE_OFF "  効果音無し  "
// ZUN bloat: Why not centered? That's why we have to hardcode the length for
// those as well, even though we could infer it.
#define SETUP_BGM_CAPTION "     使用する音源を選択して下さいね☆"
#define SETUP_SE_CAPTION "    効果音に使用する音源を選択してね☆"
static const pixel_t CAPTION_W = (52 * GLYPH_HALF_W);