.. |
area.hpp
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[Contributing] Define `struct`, `class` and `template` naming conventions
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2022-08-08 20:10:38 +02:00 |
area.inc
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[Maintenance] Turn the left/right/top/bottom area structure into a template
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2020-08-16 21:40:35 +02:00 |
clamp.hpp
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[Decompilation] [th03] Player: Position update and clamping
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2024-04-21 14:50:21 +02:00 |
digit.hpp
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[Decompilation] [th01] Point items: Collection and drop callbacks
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2021-09-28 18:05:25 +02:00 |
dir.hpp
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[Maintenance] [th01] Publicly define clock direction constants
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2022-08-08 20:11:11 +02:00 |
overlap.hpp
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[Decompilation] [th05] Lasers: Collision detection
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2023-01-17 11:58:17 +01:00 |
polar.hpp
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[Decompilation] [th05] Lasers: 2D vector construction
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2023-01-17 11:46:25 +01:00 |
str_val.cpp
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[Maintenance] [th01] Move integer→string conversions to the `math/` directory
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2022-07-10 13:37:56 +02:00 |
str_val.hpp
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[Maintenance] [th01] Move integer→string conversions to the `math/` directory
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2022-07-10 13:37:56 +02:00 |
subpixel.hpp
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[Decompilation] [th03/th04/th05] Music Room: Falling polygon animation
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2024-02-03 08:59:47 +01:00 |
subpixel.inc
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[Maintenance] Introduce factor and bit count constants for subpixels
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2022-02-18 09:36:28 +01:00 |
vector.cpp
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[Maintenance] Remove `extern "C"` from more areas of code
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2022-06-24 23:28:19 +02:00 |
vector.hpp
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[Maintenance] Simplify vector-related header inclusions
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2023-06-10 18:34:16 +02:00 |
wave.hpp
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[Maintenance] Declare distinct types for pixel and VRAM sizes
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2020-08-28 14:53:33 +02:00 |