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boss
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[Maintenance] [th01] YuugenMagan: Turn the Phase 12 pentagram values into a bug
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2023-07-01 05:22:23 +02:00 |
bullet
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[Maintenance] Introduce types for VRAM colors and their components
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2023-06-30 19:59:11 +02:00 |
hud
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[Maintenance] Introduce types for VRAM colors and their components
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2023-06-30 19:59:11 +02:00 |
player
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[Maintenance] Introduce types for VRAM colors and their components
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2023-06-30 19:59:11 +02:00 |
stage
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[Maintenance] Introduce types for VRAM colors and their components
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2023-06-30 19:59:11 +02:00 |
bonus.cpp
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[Maintenance] Introduce types for VRAM colors and their components
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2023-06-30 19:59:11 +02:00 |
bonus.hpp
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[Decompilation] [th01] TOTLE screen: Main function
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2022-08-11 23:21:02 +02:00 |
debug.cpp
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[Reverse-engineering] [th01] Pellets: Document missing resets for delay clouds
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2023-03-14 00:18:23 +01:00 |
debug.hpp
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[Decompilation] [th01] In-game debug variable display
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2022-08-14 23:25:33 +02:00 |
entity.hpp
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[Maintenance] Fix another bunch of accumulated typos and dead code
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2023-04-28 22:21:21 +02:00 |
extend.cpp
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[Naming] [th01] Use a consistent `rem_` prefix for current lives and bombs
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2023-02-28 08:07:52 +01:00 |
extend.hpp
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[Maintenance] [th01] Declare types for signed and unsigned scores
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2023-02-28 08:07:52 +01:00 |
hiscore.cpp
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[Maintenance] [th01] Declare types for signed and unsigned scores
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2023-02-28 08:07:52 +01:00 |
particle.cpp
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[Maintenance] Introduce types for VRAM colors and their components
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2023-06-30 19:59:11 +02:00 |
particle.hpp
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[Maintenance] Introduce types for VRAM colors and their components
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2023-06-30 19:59:11 +02:00 |
player_is_hit[bss].asm
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[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
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2020-04-15 20:58:01 +02:00 |
playfld.hpp
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[Maintenance] "Properly" work around playfield fraction inaccuracies
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2022-07-17 19:34:48 +02:00 |
select_r.cpp
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[Maintenance] [th01] Define select_for_rank() as `static`
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2022-08-08 20:11:45 +02:00 |
shape.cpp
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[Maintenance] Introduce types for VRAM colors and their components
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2023-06-30 19:59:11 +02:00 |
shape.hpp
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[Maintenance] Introduce types for VRAM colors and their components
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2023-06-30 19:59:11 +02:00 |
spawnray.hpp
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[Decompilation] [th01] Sariel: Pattern 7/16
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2022-01-31 07:18:43 +01:00 |