ReC98/Pipeline
nmlgc a214f329a7 [Maintenance] grzview: Copy-paste .GRZ stream arrays
Unfortunate, but we won't be able to reuse the same .OBJ file once we
compile all pipeline tools with the `pascal` calling convention.
Separately compiling `th01/formats/img_data.cpp` would also turn into a
mess with the upcoming `#include` cleanup:

• `img_data.cpp` requires `ptn.hpp`,
• which will require `egc.h`,
• which requires `defconv.h`,
• which requires `GAME` to be defined,
• which makes no sense for pipeline tools.

Part of P0002, funded by GhostPhanom.
2024-06-24 00:21:14 +02:00
..
bmp2arr.c [Pipeline] bmp2arr: Add a C++ output format 2022-07-17 19:45:14 +02:00
bmp2arrl.c [Pipeline] bmp2arr: Emit 16- and 32-bit arrays in C++ mode 2022-07-17 19:48:40 +02:00
bmp2arrl.h [Pipeline] bmp2arr: Emit 16- and 32-bit arrays in C++ mode 2022-07-17 19:48:40 +02:00
grzview.cpp [Maintenance] grzview: Copy-paste .GRZ stream arrays 2024-06-24 00:21:14 +02:00