ReC98/th05/i_shot.hpp

14 lines
326 B
C++

/* ReC98
* -----
* Shared #includes for the shot type control translation units
*/
#include <stddef.h>
#include "platform.h"
#include "th03/math/subpixel.hpp"
#include "th03/math/randring.h"
#include "th04/math/motion.hpp"
#include "th04/player/player.h"
#include "th05/sprites/main_pat.h"
#include "th05/player/shot.hpp"