mirror of https://github.com/nmlgc/ReC98.git
28 lines
487 B
C
28 lines
487 B
C
#pragma option -a1
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#if GAME == 2
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# define CFG_FN "huuma.cfg"
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typedef struct {
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int8_t rank;
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int8_t bgm_mode;
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int8_t bombs;
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int8_t lives;
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int8_t perf;
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} cfg_options_t;
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# define CFG_LIVES_MAX 4
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# define CFG_LIVES_DEFAULT 2
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# define CFG_BOMBS_MAX 3
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# define CFG_BOMBS_DEFAULT CFG_BOMBS_MAX
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#endif
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typedef struct {
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cfg_options_t opts;
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resident_t __seg *resident;
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int8_t debug;
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#if GAME >= 4
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int8_t opts_sum; // Sum of all bytes in [opts]
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#endif
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} cfg_t;
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#pragma option -a.
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