ReC98/th04/sprites
nmlgc 2200c77e60 [Maintenance] Fix another bunch of accumulated typos
Part of P0285, funded by [Anonymous] and iruleatgames.
2024-07-09 08:46:59 +02:00
..
blit.inc [Maintenance] Start a separate file for recurring sprite blitting algorithms 2020-04-15 21:34:21 +02:00
cels.h [Reverse-engineering] [th04/th05] Bullets: Distinguish clear and zap mechanics 2021-07-31 09:33:35 +02:00
cels.inc [Decompilation] [th04/th05] Bullets: Update function 2021-07-31 20:19:33 +02:00
main_cdg.h [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
main_cdg.inc [Decompilation] [th05] EMS / Dialog: Face loading and rendering 2021-11-29 02:01:10 +01:00
main_pat.h [Maintenance] Fix another bunch of accumulated typos 2024-07-09 08:46:59 +02:00
main_pat.inc [Position independence] [th04] Stage 4 midboss: Sprite IDs 2023-06-13 04:26:26 +02:00
op_cdg.hpp [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
op_cdg.inc [Decompilation] [th04/th05] Main menu: Option menu choice rendering 2023-11-30 19:36:44 +01:00
pelletbt.bmp [Pipeline] Add .BMP versions of all hardcoded 1bpp sprites found so far 2020-06-21 23:03:45 +02:00
pelletbt.h [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00
pointnum.bmp [Pipeline] Add .BMP versions of all hardcoded 1bpp sprites found so far 2020-06-21 23:03:45 +02:00
pointnum.h [Maintenance] #include each header's dependencies within the header itself 2024-07-09 08:46:42 +02:00