mirror of https://github.com/nmlgc/ReC98.git
230 lines
5.4 KiB
C++
230 lines
5.4 KiB
C++
// ReC98
|
|
// -----
|
|
// PC-98 hardware constants not covered by master.lib
|
|
|
|
#ifndef PC98_H
|
|
#define PC98_H
|
|
|
|
#include "platform.h"
|
|
|
|
/// Spaces
|
|
/// ------
|
|
/// These don't necessarily have to be relative to the top-left corner of the
|
|
/// display.
|
|
|
|
// Display-space widths, heights, and object-space coordinates
|
|
typedef int pixel_t;
|
|
typedef unsigned int upixel_t;
|
|
typedef int8_t pixel_delta_8_t;
|
|
typedef uint8_t pixel_length_8_t;
|
|
|
|
// A version of master.lib's Point without the constructor, even in C++
|
|
struct point_t {
|
|
pixel_t x, y;
|
|
};
|
|
|
|
// VRAM widths and object-space coordinates
|
|
typedef int vram_byte_amount_t;
|
|
typedef int vram_word_amount_t;
|
|
typedef int vram_dword_amount_t;
|
|
typedef unsigned int uvram_byte_amount_t;
|
|
typedef unsigned int uvram_word_amount_t;
|
|
typedef unsigned int uvram_dword_amount_t;
|
|
|
|
// VRAM heights. Different from `pixel_t` in 200-line mode.
|
|
typedef int vram_h_t;
|
|
|
|
// TRAM widths or heights
|
|
typedef int tram_cell_amount_t;
|
|
/// ------
|
|
|
|
/// Coordinate systems
|
|
/// ------------------
|
|
/// All of these are relative to the top-left corner of the final display.
|
|
/// MODDERS: Remove the unsigned variants.
|
|
|
|
// Display-space coordinate, with [0; RES_X[ being the visible area.
|
|
typedef int screen_x_t;
|
|
typedef unsigned int uscreen_x_t;
|
|
|
|
// Display-space coordinate, with [0; RES_Y[ being the visible area. Does not
|
|
// care about 200- or 400-line graphics modes or vertical scrolling.
|
|
typedef int screen_y_t;
|
|
typedef unsigned int uscreen_y_t;
|
|
|
|
// Display-space point.
|
|
struct screen_point_t {
|
|
screen_x_t x;
|
|
screen_y_t y;
|
|
};
|
|
|
|
// VRAM X coordinate, ranging from 0 to (RES_X / BYTE_DOTS).
|
|
typedef int vram_x_t;
|
|
|
|
// VRAM Y coordinate, ranging from 0 to either 400 or 200 depending on the
|
|
// current graphics mode, and with an added vertical scrolling offset.
|
|
typedef int vram_y_t;
|
|
typedef unsigned int uvram_y_t;
|
|
|
|
// Text RAM X coordinate, ranging from 0 to (RES_X / GLYPH_HALF_W).
|
|
typedef int tram_x_t;
|
|
typedef unsigned int utram_x_t;
|
|
|
|
// Text RAM Y coordinate, ranging from 0 to (RES_Y / GLYPH_H).
|
|
typedef int tram_y_t;
|
|
typedef unsigned int utram_y_t;
|
|
/// ------------------
|
|
|
|
/// Text
|
|
/// ----
|
|
#define GAIJI_W 16
|
|
#define GAIJI_TRAM_W (GAIJI_W / 8)
|
|
#define GLYPH_HALF_W 8
|
|
#define GLYPH_FULL_W 16
|
|
#define GLYPH_H 16
|
|
#define GLYPH_HALF_H 8
|
|
|
|
#define shiftjis_w(literal) \
|
|
((sizeof(literal) - 1) * GLYPH_HALF_W)
|
|
|
|
// Text RAM attribute byte. ZUN bloat: Only keep tram_atrb_t.
|
|
typedef uint8_t tram_atrb_t;
|
|
typedef uint16_t tram_atrb2;
|
|
/// ----
|
|
|
|
/// Graphics
|
|
/// --------
|
|
#define BYTE_DOTS 8
|
|
#define BYTE_MASK (BYTE_DOTS - 1)
|
|
#define BYTE_BITS 3
|
|
#define RES_X 640
|
|
#define RES_Y 400
|
|
#define ROW_SIZE (RES_X / BYTE_DOTS)
|
|
#define PLANE_SIZE (ROW_SIZE * RES_Y)
|
|
|
|
#define PLANE_COUNT 4
|
|
|
|
typedef bool page_t;
|
|
|
|
#define COLOR_COUNT 16
|
|
|
|
#define COMPONENT_R 0
|
|
#define COMPONENT_G 1
|
|
#define COMPONENT_B 2
|
|
#define COMPONENT_COUNT 3
|
|
|
|
// Colors
|
|
// ------
|
|
// The 16-color mode supports 4 bits per RGB component, for a total of
|
|
// 4,096 colors.
|
|
|
|
typedef int8_t int4_t;
|
|
typedef uint8_t uint4_t;
|
|
|
|
// Video palette indices. ZUN bloat: Only keep vc_t.
|
|
typedef uint4_t vc_t;
|
|
typedef int4_t svc_t;
|
|
typedef uint16_t vc2;
|
|
typedef int16_t svc2; // Mainly needed for loops where ZUN used `int`.
|
|
|
|
// Intensity of a video color's R, G, or B component.
|
|
// ZUN bloat: Only keep vc_comp_t.
|
|
typedef uint4_t vc_comp_t;
|
|
typedef int4_t svc_comp_t;
|
|
typedef uint16_t vc_comp2;
|
|
typedef int16_t svc_comp2;
|
|
// ------
|
|
|
|
#ifdef __cplusplus
|
|
template <class ComponentType, int Range> union RGB {
|
|
struct {
|
|
ComponentType r, g, b;
|
|
} c;
|
|
ComponentType v[COMPONENT_COUNT];
|
|
|
|
// Yes, we actually need this function in certain cases where code
|
|
// generation calls for a 0 in the ComponentType.
|
|
static ComponentType min() {
|
|
return 0;
|
|
}
|
|
static ComponentType max() {
|
|
return (Range - 1);
|
|
}
|
|
|
|
void set(ComponentType r, ComponentType g, ComponentType b) {
|
|
this->c.r = r;
|
|
this->c.g = g;
|
|
this->c.b = b;
|
|
}
|
|
};
|
|
|
|
template <class RGBType> struct Palette {
|
|
RGBType colors[COLOR_COUNT];
|
|
|
|
static int range() {
|
|
return RGBType::Range;
|
|
}
|
|
|
|
RGBType& operator [](vc2 col) {
|
|
return colors[col];
|
|
}
|
|
|
|
const RGBType& operator [](vc2 col) const {
|
|
return colors[col];
|
|
}
|
|
};
|
|
|
|
typedef RGB<svc_comp_t, 16> RGB4;
|
|
typedef Palette<RGB4> Palette4;
|
|
|
|
#define palette_foreach(tmp_col, tmp_comp, func) { \
|
|
for(tmp_col = 0; tmp_col < COLOR_COUNT; tmp_col++) { \
|
|
for(tmp_comp = 0; tmp_comp < COMPONENT_COUNT; tmp_comp++) { \
|
|
func \
|
|
} \
|
|
} \
|
|
}
|
|
|
|
// Sets all components of all colors to the given grayscale [value].
|
|
#define palette_set_grayscale(dst, value, tmp_col, tmp_comp) \
|
|
palette_foreach(tmp_col, tmp_comp, { \
|
|
dst[tmp_col].v[tmp_comp] = value; \
|
|
})
|
|
|
|
#define palette_copy(dst, src, tmp_col, tmp_comp) \
|
|
palette_foreach(tmp_col, tmp_comp, { \
|
|
dst[tmp_col].v[tmp_comp] = src[tmp_col].v[tmp_comp]; \
|
|
})
|
|
#endif
|
|
/// --------
|
|
|
|
/// Memory segments
|
|
/// ---------------
|
|
|
|
#define SEG_TRAM_JIS 0xA000
|
|
#define SEG_TRAM_ATRB 0xA200
|
|
|
|
#define SEG_PLANE_B 0xA800
|
|
#define SEG_PLANE_R 0xB000
|
|
#define SEG_PLANE_G 0xB800
|
|
#define SEG_PLANE_E 0xE000
|
|
|
|
// Segment distance between B↔R↔G
|
|
#define SEG_PLANE_DIST_BRG 0x800
|
|
|
|
// Segment distance between G↔E
|
|
#define SEG_PLANE_DIST_E 0x2800
|
|
/// ---------------
|
|
|
|
/// EGC
|
|
/// ---
|
|
/// The PC-98 EGC always operates on 16 dots at a time.
|
|
|
|
static const int EGC_REGISTER_DOTS = 16;
|
|
static const int EGC_REGISTER_BITS = 4;
|
|
static const int EGC_REGISTER_MASK = (EGC_REGISTER_DOTS - 1);
|
|
static const int EGC_REGISTER_SIZE = (EGC_REGISTER_DOTS / BYTE_DOTS);
|
|
/// ---
|
|
|
|
#endif /* PC98_H */
|