ReC98/game
nmlgc c95323c259 [Maintenance] Packfiles: Declare file name length in a separate header
The upcoming `#include` cleanup is going to spell out all implicit
dependencies of every header file. This would
• `#include "master.hpp"` in every header that uses `PF_FN_LEN`, and
• `#include "pc98.h"` in `master.hpp`, adding lots of graphics
  declarations to translation units that don't need them.

Moving `PF_FN_LEN` to its own file not only avoids needless inclusions
of `master.hpp` and all of its future dependencies later, but already
removes `master.hpp` from 6 translation units – not to mention that we
no longer need to preprocessor-guard some of the usages of `PF_FN_LEN`.

Part of P0284, funded by [Anonymous] and Blue Bolt.
2024-07-09 08:41:08 +02:00
..
coords.hpp [Decompilation] [th03/th04/th05] Music Room: Falling polygon animation 2024-02-03 08:59:47 +01:00
input.hpp [Decompilation] [th01] Main menu: Option menu update/render function 2022-08-16 01:46:55 +02:00
pf.h [Maintenance] Packfiles: Declare file name length in a separate header 2024-07-09 08:41:08 +02:00