ReC98/th02/snd/se_reset.cpp

12 lines
190 B
C++

#pragma option -zCSHARED -WX -k-
#include "th02/snd/snd.h"
#include "th02/snd/impl.hpp"
void snd_se_reset(void)
{
snd_se_frame = 0;
snd_se_playing = SE_NONE;
}
#pragma codestring "\x90"