#include "th04/sprites/cels.h" /// Stage-independent pattern numbers for the super_*() functions /// ------------------------------------------------------------- /// Since super_entry_bfnt() doesn't take a "start patnum" parameter, the /// order in which the files are loaded has to match the order here. typedef enum { // miko32.bft // ---------- PAT_CLOUD_BULLET16_BLUE = 20, PAT_CLOUD_BULLET16_BLUE_last = (PAT_CLOUD_BULLET16_BLUE + BULLET_CLOUD_CELS - 1), PAT_CLOUD_BULLET16_RED, // ---------- // miko16.bft // ---------- PAT_OPTION_REIMU = 38, PAT_OPTION_MARISA, PAT_ITEM = 44, PAT_BULLET16_N_OUTLINED_BALL_WHITE = 52, PAT_BULLET16_N_OUTLINED_BALL_RED, PAT_BULLET16_N_OUTLINED_BALL_GREEN, PAT_BULLET16_N_OUTLINED_BALL_BLUE, PAT_BULLET16_N_STAR, PAT_BULLET16_N_BALL_BLUE, PAT_BULLET16_N_SMALL_BALL_YELLOW, PAT_BULLET16_N_CROSS_YELLOW, PAT_BULLET16_N_SMALL_BALL_RED, PAT_BULLET16_N_BALL_RED, PAT_BULLET16_N_HEART_BALL_RED, PAT_EXPLOSION_SMALL = 68, PAT_BULLET_KILL = 72, PAT_BULLET_KILL_last = (PAT_BULLET_KILL + BULLET_DECAY_CELS - 1), PAT_BULLET16_D, PAT_BULLET16_D_BLUE = PAT_BULLET16_D, PAT_BULLET16_D_BLUE_last = (PAT_BULLET16_D_BLUE + BULLET_D_CELS - 1), PAT_BULLET16_D_YELLOW, // Purple during the EX-Alice battle PAT_BULLET16_D_YELLOW_last = (PAT_BULLET16_D_YELLOW + BULLET_D_CELS - 1), PAT_DECAY_PELLET, PAT_DECAY_PELLET_last = (PAT_DECAY_PELLET + BULLET_DECAY_CELS - 1), PAT_DECAY_BULLET16, PAT_DECAY_BULLET16_last = (PAT_DECAY_BULLET16 + BULLET_DECAY_CELS - 1), // ---------- } main_patnum_t; /// -------------------------------------------------------------