// CDG slots for TH04's and TH05's OP.EXE #ifndef RANK_H #include "th01/rank.h" #endif #if (RANK_LUNATIC != 3) #error `sft2.cdg` only contains sprites for 4 difficulties #endif typedef enum { // sft1.cd2 // -------- CDG_NUMERAL = 0, CDG_NUMERAL_last = (CDG_NUMERAL + 9), // -------- // sft2.cd2 // -------- CDG_MAIN, CDG_MAIN_GAME = CDG_MAIN, CDG_MAIN_EXTRA, CDG_MAIN_REGIST_VIEW, CDG_MAIN_MUSICROOM, CDG_MAIN_OPTION, CDG_QUIT, CDG_OPTION_LABEL_RANK, CDG_OPTION_LABEL_LIVES, CDG_OPTION_LABEL_BOMBS, CDG_OPTION_LABEL_BGM, CDG_OPTION_LABEL_SE, CDG_OPTION_VALUE_RANK, CDG_OPTION_VALUE_RANK_last = (CDG_OPTION_VALUE_RANK + RANK_LUNATIC), CDG_OPTION_VALUE_BGM, CDG_OPTION_VALUE_BGM_last = ( CDG_OPTION_VALUE_BGM + (SND_BGM_MIDI - SND_BGM_FM26) ), CDG_OPTION_VALUE_OFF, // ZUN bloat: Does not match the order in snd_se_mode_t. CDG_OPTION_VALUE_SE_BEEP, CDG_OPTION_VALUE_SE_FM, CDG_OPTION_RESET, CDG_OPTION_TURBO, CDG_OPTION_SLOW, CDG_EMPTY, // -------- // car.cd2 // ------- CDG_CURSOR, CDG_CURSOR_LEFT = CDG_CURSOR, CDG_CURSOR_RIGHT, // ------- CDG_PIC = 40, CDG_PIC_last = (CDG_PIC + PLAYCHAR_COUNT - 1), #if (GAME == 5) CDG_CLEARED, CDG_PIC_NOT_CLEARED, #endif _op_cdg_slot_t_FORCE_INT16 = 0x7FFF } op_cdg_slot_t; inline void op_cdg_load_shared(void) { cdg_load_all(CDG_NUMERAL, "sft1.cd2"); cdg_load_all(CDG_MAIN, "sft2.cd2"); cdg_load_all(CDG_CURSOR, "car.cd2"); }