; void pascal near bb_playchar_load(void); public BB_PLAYCHAR_LOAD bb_playchar_load proc near mov al, _playchar add byte ptr _bb_playchar_fn+2, al call bb_load pascal, ds, offset _bb_playchar_fn mov _bb_playchar_seg, ax retn bb_playchar_load endp ; void pascal near bb_playchar_free(void); public BB_PLAYCHAR_FREE bb_playchar_free proc near cmp _bb_playchar_seg, 0 jz short @@ret call hmem_free pascal, _bb_playchar_seg mov _bb_playchar_seg, 0 @@ret: retn bb_playchar_free endp nop