extern Palette4 z_Palettes; // Sets the given hardware [col] to the given RGB value. void z_palette_show_single(uint4_t col, uint4_t r, uint4_t g, uint4_t b); // Clamps #[r][g][b] to the 4-bit 0-15 range, then sets the given [col] in // both z_Palettes and the hardware palette to that value. void z_palette_set_show(uint4_t col, int r, int g, int b); // Sets all hardware colors to #000, without touching z_Palettes. void z_palette_black(void); // Sets all hardware colors to #FFF, without touching z_Palettes. void z_palette_white(void); /// Resident palette /// ---------------- // Copies the resident palette to z_Palettes and sets all hardware colors. // Returns 1 on success, 0 on failure. int z_respal_get_show(void); // Copies z_Palettes to the resident palette. Returns 1 on success, 0 on // failure. int z_respal_set(void); /// ----------------