// Box // --- #define DIALOG_BOX_W 320 #define DIALOG_BOX_H 48 #define DIALOG_BOX_TILE_W 16 #define DIALOG_BOX_TILE_H 4 #define DIALOG_BOX_TILE_COUNT 3 #define DIALOG_BOX_TILE_VRAM_W (DIALOG_BOX_TILE_W / BYTE_DOTS) #define DIALOG_BOX_VRAM_W (DIALOG_BOX_W / BYTE_DOTS) extern const dots16_t DIALOG_BOX_TILES[DIALOG_BOX_TILE_COUNT][DIALOG_BOX_TILE_H]; void pascal near dialog_box_put(uscreen_x_t left, uvram_y_t top, int tile); void pascal near dialog_box_fade_in(); // ---