// Using the same naming convention as for the gaiji characters... typedef enum { pl_F = 0, pl_M = 1, pl_1 = 2, pl_2 = 3, pl_3 = 4, pl_4 = 5, pl_5 = 6, pl_S = 7, pl_G = 8, pl_COUNT, } piano_label_t; #define PIANO_LABEL_FONT_W 8 #define PIANO_LABEL_FONT_H 8 extern const dot_rect_t( PIANO_LABEL_FONT_W, PIANO_LABEL_FONT_H ) sPIANO_LABEL_FONT[pl_COUNT];