ENEMY_CLIP_X = 01h ENEMY_CLIP_Y = 10h enemy_t struc flag db ? age db ? pos motion_t E_hp dw ? E_score dw ? E_script dw ? E_script_ip dw ? E_speed db ? E_patnum_base db ? E_cur_instr_frame db ? E_loop_i db ? E_angle db ? E_angle_delta db ? E_anim_cels db ? E_anim_frames_per_cel db ? E_anim_cur_cel db ? E_clip db ? E_item db ? E_damaged_this_frame db ? E_can_be_damaged db ? E_autofire db ? E_kills_player_on_collision db ? E_spawned_in_left_half db ? E_autofire_cur_frame db ? E_autofire_interval db ? E_bullet_template bullet_template_t E_subtype db ? db 9 dup(?) enemy_t ends