extern "C" { #include #include "platform.h" #include "pc98.h" #include "planar.h" #include "th01/hardware/graph.h" #include "th01/hardware/planar.h" #include "th01/formats/pf.hpp" #include "th01/formats/sprfmt_h.hpp" #include "th01/formats/bos.hpp" #include "th01/main/player/anim.hpp" } int CPlayerAnim::load(const char fn[PF_FN_LEN]) { vram_byte_amount_t plane_size; vram_byte_amount_t bos_p; bos_header_load(this, plane_size, fn, false); // MODDERS: [bos_image_count] must be < [PLAYER_ANIM_IMAGES_PER_SLOT] for(int i = 0; bos_image_count > i; i++) { alpha[i] = new dots8_t[plane_size]; planes.B[i] = new dots8_t[plane_size]; planes.R[i] = new dots8_t[plane_size]; planes.G[i] = new dots8_t[plane_size]; planes.E[i] = new dots8_t[plane_size]; arc_file_get(reinterpret_cast(alpha[i]), plane_size); arc_file_get(reinterpret_cast(planes.B[i]), plane_size); arc_file_get(reinterpret_cast(planes.R[i]), plane_size); arc_file_get(reinterpret_cast(planes.G[i]), plane_size); arc_file_get(reinterpret_cast(planes.E[i]), plane_size); for(bos_p = 0; bos_p < plane_size; bos_p++) { alpha[i][bos_p] = ~alpha[i][bos_p]; planes.B[i][bos_p] &= alpha[i][bos_p]; planes.R[i][bos_p] &= alpha[i][bos_p]; planes.G[i][bos_p] &= alpha[i][bos_p]; planes.E[i][bos_p] &= alpha[i][bos_p]; } } arc_file_free(); return 0; } void CPlayerAnim::unput_8(screen_x_t left, vram_y_t top, int image) const { vram_offset_t vram_offset; vram_byte_amount_t bos_p = 0; vram_offset_t vram_offset_row; pixel_t bos_y; vram_byte_amount_t bos_byte_x; if(bos_image_count <= image) { return; } vram_offset_row = vram_offset_divmul_wtf(left, top); for(bos_y = 0; h > bos_y; bos_y++) { vram_offset = vram_offset_row; vram_y_t intended_y = vram_intended_y_for(vram_offset_row, left); for(bos_byte_x = 0; vram_w > bos_byte_x; bos_byte_x++) { if( ((vram_offset / ROW_SIZE) == intended_y) && (vram_offset >= 0) // Clip at the top edge ) { if(alpha[image][bos_p]) { dots8_t bg_dots; vram_erase_on_0(vram_offset, alpha[image][bos_p], 8); vram_unput_masked_emptyopt_planar( vram_offset, 8, alpha[image][bos_p], bg_dots ); } } vram_offset++; bos_p++; } vram_offset_row += ROW_SIZE; if(vram_offset_row >= PLANE_SIZE) { // Clip at the bottom edge break; } } graph_accesspage_func(0); }