extern "C" { #include "th02/math/vector.hpp" #include "th01/math/subpixel.hpp" void pascal near vector2_near( SPPoint near &ret, unsigned char angle, subpixel_t length ); void pascal vector2_at( SPPoint near &ret, subpixel_t origin_x, subpixel_t origin_y, subpixel_t length, int angle ); }