void mdrv2_bgm_load(const char *fn); void mdrv2_se_load(const char *fn); // Plays back the BGM file that was previously loaded via mdrv2_bgm_load(). void mdrv2_bgm_play(void); void mdrv2_bgm_stop(void); void mdrv2_bgm_fade_out_nonblock(void); void mdrv2_se_play(int se);