typedef enum { PLAYCHAR_REIMU = 0, PLAYCHAR_MARISA = 1, PLAYCHAR_MIMA = 2, PLAYCHAR_YUUKA = 3, PLAYCHAR_COUNT = 4, _playchar_t_FORCE_UINT8 = 0xFF } playchar_t; extern playchar_t playchar; // Returns the parameter for the current player character. int pascal select_for_playchar( int for_reimu, int for_marisa, int for_mima, int for_yuuka );