PLAYER_W = 32 PLAYER_H = 48 PLAYER_LEFT_START = (PLAYFIELD_LEFT + (PLAYFIELD_W / 2) - (PLAYER_W / 2)) PLAYER_TOP_START = (PLAYFIELD_BOTTOM - PLAYER_H) POWER_MIN = 1 POWER_MAX = 80 POWER_OVERFLOW_MAX = 42 SHOT_LEVEL_MAX = 9