/// Font ROM glyphs in VRAM /// ----------------------- /// TH01-exclusive extensions to the graph_putsa_fx() function. #ifndef TH01_HARDWARE_GRP_TEXT_HPP #define TH01_HARDWARE_GRP_TEXT_HPP #include "th01/hardware/grppsafx.h" // TH01-exclusive effects // ---------------------- // Puts a black background behind the text. Useful if the text is rendered // onto the back page and should then be 2× scaled onto the front page. static const int16_t FX_CLEAR_BG = 0x200; static const int16_t FX_UNDERLINE = 0x400; static const int16_t FX_REVERSE = 0x800; // ---------------------- // Calculates the width of [str], displayed with the given [fx]. int text_extent_fx(int16_t fx, const shiftjis_t *str); // Variadic version of graph_putsa_fx(). void graph_printf_fx( screen_x_t left, vram_y_t top, int16_t col_and_fx, const shiftjis_t *fmt, ... ); // Puts the rightmost N [digits] of [num] onto the graphics RAM, using // full-width digits, and applying the given effect. (Consequently, the units // place will appear at x = [left] + (([digits] - 1) * GLYPH_FULL_W).) // Each digit is blitted separately; if [num_prev] is nonzero, the function // only blits the digits of [num] that differ from those in [num_prev]. // Will put nothing if [put_leading_zeroes] is false and [num] is 0. void graph_putfwnum_fx( screen_x_t left, vram_y_t top, int16_t col_and_fx, int digits, long num, long num_prev, bool16 put_leading_zeroes ); /// ----------------------- #endif /* TH01_HARDWARE_GRP_TEXT_HPP */