// Common midboss and boss phases static const unsigned char PHASE_BOSS_HP_FILL = 0; static const unsigned char PHASE_BOSS_ENTRANCE_BB = 1; #if (GAME == 5) static const unsigned char PHASE_BOSS_EXPLODE_SMALL = 253; static const unsigned char PHASE_BOSS_EXPLODE_BIG = 254; #endif static const unsigned char PHASE_EXPLODE_BIG = 254; static const unsigned char PHASE_NONE = 255;