#include "platform.h" #include "pc98.h" #include "planar.h" #include "th01/hardware/grpinv32.hpp" bool16 graph_invert_32x32_8(screen_x_t left, vram_y_t top, dots8_t far *plane) { vram_offset_t vram_offset = vram_offset_shift(left, top); if( (left < 0) || (top < 0) || (left >= (RES_X - 32)) || (top >= (RES_Y - 32)) ) { return true; } for(pixel_t y = 0; y < 32; y++, vram_offset += ROW_SIZE) { reinterpret_cast(plane[vram_offset]) ^= -1; } return false; }