PLAYFIELD_COUNT = 2 PLAYFIELD_W = 288 PLAYFIELD_H = 368 PLAYFIELD_BORDER = 16 PLAYFIELD_X = PLAYFIELD_BORDER PLAYFIELD_Y = PLAYFIELD_BORDER PLAYFIELD_VRAM_H = (PLAYFIELD_H / 2) PLAYFIELD_W_BORDERED = (PLAYFIELD_BORDER + PLAYFIELD_W + PLAYFIELD_BORDER) PLAYFIELD1_CLIP_LEFT = 0 PLAYFIELD1_CLIP_RIGHT = (PLAYFIELD1_CLIP_LEFT + PLAYFIELD_W_BORDERED - 1) PLAYFIELD2_CLIP_LEFT = (PLAYFIELD1_CLIP_RIGHT + 1) PLAYFIELD2_CLIP_RIGHT = (PLAYFIELD2_CLIP_LEFT + PLAYFIELD_W_BORDERED - 1) PLAYFIELD_VRAM_W_BORDERED = (PLAYFIELD_W_BORDERED / 8)