#include "th01/hardware/grppsafx.h" // TH04 adds 4 dissolve masks with patterns of increasing strength, and splits // the [fx] parameter into two separate global variables. extern enum { FX_WEIGHT_NORMAL = WEIGHT_NORMAL, FX_WEIGHT_HEAVY = WEIGHT_HEAVY, FX_WEIGHT_BOLD = WEIGHT_BOLD, FX_WEIGHT_BLACK = WEIGHT_BLACK, // All of these are hardcoded to FX_WEIGHT_BOLD. FX_MASK, FX_MASK_1 = FX_MASK, FX_MASK_2, FX_MASK_3, FX_MASK_4, FX_MASK_END, _graph_putsa_fx_func_FORCE_INT16 = 0x7FFF } graph_putsa_fx_func; extern pixel_t graph_putsa_fx_spacing; void pascal graph_putsa_fx( screen_x_t left, vram_y_t top, int color, const unsigned char *str );