// ReC98 // ----- // Gaiji available to TH04 and TH05 #include "th02/gaiji/from_2.h" #include "th04/gaiji/bar.h" typedef enum { g_EMPTY = 0x02, gaiji_bar(0x20), gaiji_bar_max(0x30), gaiji_boldfont(0xA0), gs_DOT = 0xC4, gaiji_symbols_th02(0xC9), gs_BOMB = 0xD3, // ◉? ⦿? 🎯? 🖸? Or simply 💣? gs_YINYANG, // ☯ gs_END, // "End" gs_TEN = 0xE6, // 点 gs_YUME, // 夢 gs_TAMA, // 弾 gs_ALL, // "All" g_HISCORE_STAGE_EMPTY = 0xEF, g_NONE = 0xFF, } gaiji_th04_t;