BOS_ENTITY_SLOT_COUNT = 4 BOS_ANIM_SLOT_COUNT = 2 BOS_IMAGES_PER_SLOT = 8 bos_image_t struc BOS_B dd ? BOS_R dd ? BOS_G dd ? BOS_E dd ? BOS_alpha dd ? bos_image_t ends bos_t struc BOS_image bos_image_t BOS_IMAGES_PER_SLOT dup () bos_t ends public _bos_entity_images, _bos_anim_images _bos_entity_images bos_t BOS_ENTITY_SLOT_COUNT dup() _bos_anim_images bos_t BOS_ANIM_SLOT_COUNT dup()