#include "th01/formats/cutscene.hpp" static const screen_x_t STAFFROLL_PIC_LEFT = (RES_X / 20); static const screen_x_t STAFFROLL_PIC_RIGHT = ( STAFFROLL_PIC_LEFT + CUTSCENE_PIC_W ); static const screen_y_t STAFFROLL_PIC_TOP = ( (RES_Y / 2) - (CUTSCENE_PIC_H / 2) ); // Clears the staff roll picture area in VRAM and shows the rotating rectangle // animation, ending with the area containing the single white final rectangle // and a fully white hardware color palette. void pascal staffroll_rotrect_animate( unsigned char angle_speed, unsigned char angle_start );