#include "th02/core/initexit.h" int game_init_op(const unsigned char *pf_fn); int pascal game_init_main(const unsigned char *pf_fn); // Special game_exit() variant used when exiting from MAINL.EXE to MAIN.EXE in // TH03. Really, why is this a separate function??? void game_exit_from_mainl_to_main(); // Number of paragraphs to be reserved by the game_init_*() function. extern size_t mem_assign_paras;