/* ReC98 * ----- * Shared #includes for the shot type control translation units */ #include #include "platform.h" #include "pc98.h" #include "th01/math/subpixel.hpp" extern "C" { #include "th03/math/randring.h" #include "th04/math/motion.hpp" #include "th04/main/playfld.hpp" } #include "th04/main/player/player.hpp" #include "th05/sprites/main_pat.h" #include "th05/main/player/shot.hpp"