// Blits the given monochrome 8×8 [sprite] to the VRAM position indicated by // [vram_offset_topleft] and [first_bit], in the given [col] via the GRCG. void grcg_put_8x8_mono( vram_offset_t vram_offset_topleft, char first_bit, const dot_rect_t(8, 8)& sprite, int col );