#include "platform.h" #include "x86real.h" #include "master.hpp" #include "th02/core/initexit.h" void game_exit(void) { pfend(); graph_clear_both(); #if (GAME >= 4) mem_unassign(); vsync_end(); #else vsync_end(); mem_unassign(); #endif text_clear(); #if (GAME >= 3) js_end(); #endif egc_start(); #if (GAME >= 4) bgm_finish(); #endif }