#include #include "platform.h" #include "pc98.h" #include "planar.h" #include "th01/formats/bos.hpp" void bos_reset_all_broken(void) { for(int slot = 0; slot < 10; slot++) { // should be BOS_SLOT_COUNT for(int image = 0; image < BOS_IMAGES_PER_SLOT; image++) { bos_images[slot].image[image].alpha = NULL; bos_images[slot].image[image].planes.B = NULL; bos_images[slot].image[image].planes.R = NULL; bos_images[slot].image[image].planes.G = NULL; bos_images[slot].image[image].planes.E = NULL; } } }