GAME = 3 include defconv.inc PLAYER_COUNT = 2 include th03/mem.inc include th03/gaiji/gaiji.inc include th03/math/randring.inc include th03/hardware/input.inc include th03/chars/chars.inc include th03/formats/cfg.inc include th02/score.inc KM_KEY_KEY = 0 KM_JOY_KEY = 1 KM_KEY_JOY = 2 VS_1P_CPU = 0 VS_1P_2P = 1 VS_CPU_CPU = 2 GM_NONE = 0 GM_STORY = 1 GM_DEMO = 7Fh GM_VS = 80h STAGE_NONE = -1 STAGE_ALL = 99 STAGE_COUNT = 9 CREDIT_LIVES = 2 DEMO_COUNT = 4 resident_t struc id db 11 dup(?) rank db ? RESIDENT_playchar_paletted db PLAYER_COUNT dup(?) RESIDENT_is_cpu db PLAYER_COUNT dup(?) rand dd ? db ? bgm_mode db ? key_mode db ? pid_winner db ? score_last db PLAYER_COUNT dup(SCORE_DIGITS dup(?)) game_mode db ? story_opponents db STAGE_COUNT dup (?) db ? story_stage db ? story_lives db ? show_score_menu db ? rem_credits db ? op_skip_animation db ? skill db ? demo_num db ? resident_t ends