#define FACESET_PLAYCHAR_COUNT 6 #if (GAME == 5) #define FACESET_BOSS_COUNT 6 #else #define FACESET_BOSS_COUNT 4 #endif // CDG slots for TH04's and TH05's MAIN.EXE. typedef enum { CDG_BG_PLAYCHAR_BOMB = 0, CDG_PER_STAGE, CDG_FACESET_PLAYCHAR, CDG_FACESET_PLAYCHAR_last = (CDG_FACESET_PLAYCHAR + (FACESET_PLAYCHAR_COUNT - 1)), CDG_FACESET_BOSS, CDG_FACESET_BOSS_last = (CDG_FACESET_BOSS + (FACESET_BOSS_COUNT - 1)), CDG_BG_BOSS = 16, CDG_BG_2, // Second background slot CDG_PER_STAGE_last = 30, CDG_EYE, CDG_COUNT } main_cdg_slot_t;