/* ReC98 * ----- * 2nd part of code segment #1 of TH05's MAIN.EXE */ #pragma codeseg main_01_TEXT extern "C" { #include "th05/th05.hpp" void pascal far nullsub_1(void); void pascal near nullfunc_near(void); void pascal near playfield_fillm_32_0_320_192(void); void pascal near playfield_fillm_0_0_384_192__2(void); void pascal near playfield_fillm_0_205_384_163(void); void pascal near playfield_fillm_64_56_256_256(void); void pascal near playfield_fillm_0_0_384_192__1(void); void pascal near playfield_fillm_0_104_384_192(void); #include "th04/boss/reset.cpp" #include "th04/formats/bb_stage.c" #include "th05/stage/setup.cpp" // Adds the entire score delta at once to the current score. void pascal score_delta_commit(void) { while(score_delta > 0) { score_update_and_render(); } } static int unused_6CAC[3]; }