; Enemy health / dream / power bars G_BAR = 020h g_BAR_01W = 020h g_BAR_02W = 021h g_BAR_03W = 022h g_BAR_04W = 023h g_BAR_05W = 024h g_BAR_06W = 025h g_BAR_07W = 026h g_BAR_08W = 027h g_BAR_09W = 028h g_BAR_10W = 029h g_BAR_11W = 02Ah g_BAR_12W = 02Bh g_BAR_13W = 02Ch g_BAR_14W = 02Dh g_BAR_15W = 02Eh g_BAR_16W = 02Fh BAR_GAIJI_MAX = 16 if GAME ge 4 ; 8 regular bar cell sprites with 16 pixels filled in TH04. TH05 has *MAX♡ ; drawn on the last three. g_BAR_MAX = 030h g_BAR_MAX_0 = 030h g_BAR_MAX_1 = 031h g_BAR_MAX_2 = 032h g_BAR_MAX_3 = 033h g_BAR_MAX_4 = 034h g_BAR_MAX_5 = 035h g_BAR_MAX_6 = 036h g_BAR_MAX_7 = 037h endif