// Additional 640×400 4-plane background image buffer. extern char __seg *bgimage[PL_COUNT]; void pascal bgimage_snap(void); void pascal bgimage_put(void); void pascal bgimage_free(void); // Blits the rectangle from (⌊x/16⌋*16, y) to (⌈((x + w)/16)*16⌉, (y + h)) // on the [bgimage] to the same position in VRAM. void pascal bgimage_put_rect(screen_x_t left, screen_y_t top, int w, int h);