// TH04-specific boss declarations. #include "pc98.h" /// Backdrops /// --------- // Boss-specific [boss_backdrop_colorfill] functions. void pascal near orange_backdrop_colorfill(void); void pascal near kurumi_backdrop_colorfill(void); void pascal near elly_backdrop_colorfill(void); void pascal near reimu_marisa_backdrop_colorfill(void); void pascal near yuuka5_backdrop_colorfill(void); void pascal near mugetsu_gengetsu_backdrop_colorfill(void); /// --------- void pascal near mugetsu_gengetsu_bg_render(void); void pascal near mugetsu_fg_render(void); void pascal far mugetsu_update(void); static const pixel_t GENGETSU_W = 96; static const pixel_t GENGETSU_H = 96; void pascal near gengetsu_fg_render(void); void pascal far gengetsu_update(void);