/* ReC98 * ----- * Main include file */ #ifndef REC98_H #define REC98_H #include #include #include "platform.h" #include "pc98.h" // master.lib extensions // --------------------- #define palette_entry_rgb_show(fn) \ palette_entry_rgb(fn); \ palette_show(); #ifdef __cplusplus // master.lib palettes use twice the bits per RGB component for more // toning precision typedef RGB RGB8; typedef Palette Palette8; #endif // --------------------- // Macros // ------ #define CLAMP_INC(val, max) \ (val)++; \ if((val) > (max)) { \ (val) = (max); \ } #define CLAMP_DEC(val, min) \ (val)--; \ if((val) < (min)) { \ (val) = (min); \ } #define RING_INC(val, ring_end) \ (val)++; \ if((val) > (ring_end)) { \ (val) = 0; \ } #define RING_DEC(val, ring_end) \ (val)--; \ if((val) < 0) { \ (val) = ring_end; \ } // Resident structure #define RES_ID_LEN sizeof(RES_ID) #define RES_ID_STRLEN (RES_ID_LEN - 1) #define RES_PARASIZE ((sizeof(resident_t) + 0xF) >> 4) // ------ typedef union { struct { int8_t lo, hi; } byte; int16_t v; } twobyte_t; /// Typedefs /// -------- // Generic callback function types. Note the difference between function // distance (nearfunc / farfunc) and pointer variable distance // (t_near / t_far). typedef void (near pascal *near nearfunc_t_near)(void); typedef void ( far pascal *near farfunc_t_near)(void); typedef void (near pascal * far nearfunc_t_far)(void); typedef void ( far pascal * far farfunc_t_far)(void); /// -------- // PC-98 VRAM planes // ----------------- // 1bpp types, describing horizontal lines of 8, 16, or 32 pixels. typedef uint8_t dots8_t; typedef uint16_t dots16_t; typedef uint32_t dots32_t; // ... and the same for the rare cases where ZUN's code used signed types. typedef int8_t sdots8_t; typedef int16_t sdots16_t; typedef int32_t sdots32_t; // Abstracted dot types, with their width defined by a macro. #define dots_t_(x) dots##x##_t #define dots_t(x) dots_t_(x) typedef enum { PL_B, PL_R, PL_G, PL_E, PL_COUNT } vram_plane_t; typedef struct { dots8_t B, R, G, E; } planar8_t; typedef struct { dots16_t B, R, G, E; } planar16_t; typedef struct { dots32_t B, R, G, E; } planar32_t; // Since array subscripts create slightly different assembly in places, we // offer both variants. extern dots8_t *VRAM_PLANE[PL_COUNT]; extern dots8_t *VRAM_PLANE_B; extern dots8_t *VRAM_PLANE_G; extern dots8_t *VRAM_PLANE_R; extern dots8_t *VRAM_PLANE_E; #define VRAM_OFFSET(x, y) ((x) >> 3) + (y << 6) + (y << 4) #define VRAM_CHUNK(plane, offset, bit_count) \ *(dots##bit_count##_t *)(VRAM_PLANE_##plane + offset) #define VRAM_SNAP(dst, plane, offset, bit_count) \ dst = VRAM_CHUNK(plane, offset, bit_count); #define VRAM_SNAP_PLANAR(dst, offset, bit_count) \ VRAM_SNAP(dst.B, B, offset, bit_count); \ VRAM_SNAP(dst.R, R, offset, bit_count); \ VRAM_SNAP(dst.G, G, offset, bit_count); \ VRAM_SNAP(dst.E, E, offset, bit_count); #define VRAM_PUT(plane, offset, src, bit_count) \ VRAM_CHUNK(plane, offset, bit_count) = src; #define VRAM_PUT_PLANAR(offset, src, bit_count) \ VRAM_PUT(B, offset, src.B, bit_count); \ VRAM_PUT(R, offset, src.R, bit_count); \ VRAM_PUT(G, offset, src.G, bit_count); \ VRAM_PUT(E, offset, src.E, bit_count); #define PLANE_DWORD_BLIT(dst, src) \ for(p = 0; p < PLANE_SIZE; p += (int)sizeof(dots32_t)) { \ *(dots32_t*)((dst) + p) = *(dots32_t*)((src) + p); \ } void pascal vram_planes_set(void); // ----------------- #endif /* REC98_H */