#pragma option -zCSHARED #include "platform.h" #include "libs/master.lib/master.hpp" #include "libs/master.lib/pc98_gfx.hpp" #include "th01/hardware/vplanset.h" #include "th02/mem.h" #include "th02/formats/pf.hpp" int game_init_main(void) { if(mem_assign_dos(MEM_ASSIGN_PARAS_MAIN)) { return 1; } vram_planes_set(); vsync_start(); egc_start(); graph_400line(); game_pfopen(); return 0; }