#include "platform.h" #include "th01/rank.h" #include "th02/resident.hpp" char rank = RANK_NORMAL; int8_t rank_padding = 0; resident_t *resident; int8_t unused_op_2_3; // Maybe debug mode? int8_t lives; int8_t bombs; int8_t unused_3; // ZUN bloat int16_t unused_4; // ZUN bloat score_t score; int16_t unused_5; // ZUN bloat