#define HIT_KEY " HIT KEY" #define MAIN_CHOICES { \ " START ", \ "CONTINUE", \ " OPTION ", \ "  QUIT  ", \ } static const pixel_t MAIN_CHOICE_W = (9 * GLYPH_FULL_W); #define OPTION_CHOICES { \ " RANK  ", \ " MUSIC ", \ "PLAYER ", \ "M.TEST ", \ " QUIT  ", \ } #define MUSIC_CHOICES { \ "MUSIC No.", \ "  Quit ", \ } #define MUSIC_TITLES { \ " A Sacret Lot", \ " 風の神社 ", \ " 永遠の巫女 ", \ " Highly Responsive", \ " 東方怪奇談 ", \ " Oriental Magician", \ "  破邪の小太刀  ", \ " The Legend of KAGE", \ "Positive and Negative", \ "   天使伝説   ", \ "    魔鏡    ", \ "いざ倒れ逝くその時まで", \ "  死なばもろとも  ", \ "   星幽剣士", \ "   アイリス", \ } #define GOODBYE "おつかれさまでした!!\n"